Package Contents
(Wheel):
Force
RS Racing Wheel
Gas/Brake Pedal Base
Force RS Engine System Cartridge
Power Supply
User Manual
Registration Card
Setup CD
Package Contents
(Shifter):
RS Shifter
Unit
Mounting Bracket
RS Shifter Engine Adapter
6-speed Shifter Plate
Legacy Mode Shifter Plate
User Manual
PC Gaming can be
one very serious endeavor. Powerful PC's can bring
a feeling of realism and excitement with the right
configuration, and dedicated gamers are constantly
on the lookout for new and innovative products. ACT
LABS has listened closely and has issued a USB
capable refresh of their Force RS Racing System
that they hope will blow the roof off of the PC
racing wheel market and give gamers the quality
racing experience they so fervently crave. We'll
let you know how well the Force RS performs and if
it meets those high expectations in our latest
hardware review.
Technical
Specifications (as provided by
Manufacturer):
The key
measurements are (RS and Force RS):
Top of front of housing above desk surface:
7.5"
Top of rear of housing above desk surface: 3.5"
Depth (from front edge of desk): 9.75" with Force
RS engine or shifter cartridge or sleeve)
Width: 15" Wheel Diameter: 10.5"
Wheel rim thickness (oval, approximately):
1.75"x1.25"
Clamps (center-center): 9.5" Clamps (width of arm):
1.75"
Desktop underside clearance needed back from front
edge of desk: 3"
Desktop underside clearance needed below desk
surface: 1.25"
Allowable mounting surface thickness (min-max):
0.75" to 1.75"
Key
Features
Compact racing
wheel with 280-degree turning radius
Immersion I-Force technology
Program custom force-feedback effects using our
software
Unique Future-Proof RS Engine Technology
Analog gas/brake pedals
Solid pedal base prevents tipping and slipping
Bundled with EA's Need for Speed III
Effective clamping system with adjustable tension
sliders (fits most tables)
F1-style gear shifters
Stick Shifter add-on
The
Hardware
This is one very
impressive package of hardware; it is built so
solid that some may mistake it for a factory
replacement wheel for their go-carts. The footprint
is huge, the metal is heavy and the leather-wrapped
steering wheel is a sight to behold. The three
pictures below show the main racing wheel: The
tri-spoke design is very sturdy and the wheel is
extremely comfortable. The bottom is made of metal
with metal clamps to hold it to the tabletop.
Directly behind the wheel are two F1 style gear
shifting levers that are within easy reach of the
hands. It is almost hard to describe just how solid
this thing feels -- it is heavy, strong and gives
that "I mean business" feeling from the moment you
get it out of the box.
The back of the
driving wheel enclosure has a one cord plug-in and
a slot that can accept a pre-programmed system
cartridge. The cartridge system is aimed at
providing maximum flexibility and compatibility to
serious gamers. ACT LABS may provide cartridges for
non-PC platforms such as the Nintendo or
PlayStation, or in this case, a cartridge for force
feedback effects. It is even possible to piggyback
some of these cartridges to combine multiple
functions or effects. This design helps ensure that
your investment will not become obsolete any time
soon.
The last key
component of the core RS system is the brake and
throttle assembly. The base is wide and flat,
making tipping a non-issue; the metal plate and
pedal support provide a very solid user experience.
The throws feel plausible and the raised pedals
seem to be just where we would expect them to be.
The rough, textured plastic keeps the feet firmly
in place and seems surprisingly sturdy.
The RS Shifter
add-on is a nice little unit, though not quite as
hardcore as the rest. It attaches via a metal
bracket that holds it firmly in place on either
side of the wheel. It should handle all but the
most stringent of sims in its default
configuration, but the system does come with extra
plates that can be inserted to help simplify the
gear configuration. The throw is not as tight as we
might prefer, but it is accurate and quite
usable.
The
Software
The software
consists of a couple of tabs in the Properties area
of the Control Panel's Game Controller section. You
can calibrate the wheel, set the pedals to behave
separately or work together (the default), or
adjust and test buttons within seconds. There
really is no need to go into detail -- it is just
that simple. No fancy screens are added -- ACT LABS
sticks very close to the standard Windows provided
control screens and anyone who has ever calibrated
a simple joystick or gamepad from the Control Panel
will be instantly at ease.
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