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Serious Sam: The Second Encounter
...continued

Though the original Serious Sam has a reputation for being a mindless action game, The Second Encounter has some real depth that lurks just beneath the game's lighthearted, frenetic surface. Serious Sam: The Second Encounter expects you to be constantly prepared to face off against dozens of different types of monsters, many of which demand different types of tactics. Fortunately, each weapon in your arsenal is well balanced and useful, whether against certain types of foes or in certain situations. You'll use a majority of your weapons during each level. Some battles seem to stretch on indefinitely, never letting up, only escalating and never giving you the opportunity to conveniently reach over to quick-save. Even if you do know what's in store around the next corner, defeating wave after wave of monsters is never an easy task, as your reflexes, your precision, and your endurance will constantly be put to the test. You'll also need to keep your ears open as each enemy makes distinctive noises, and you'll often hear your foes before you see them. Time seems to stand still during some of the more hectic battles in The Second Encounter--it'll seem like you're fighting an endless onslaught of foes, burning up all your ammo for all your weapons in the process. Suddenly it's over, and you'll hear yourself exhale as though you were holding your breath for all those minutes. The action in Serious Sam: The Second Encounter is some of the best you'll find in any shooter to date. Calling it mindless is selling it way too short.

If the action itself weren't incentive enough, Serious Sam: The Second Encounter is loaded with unique secrets--there are tons of them in every level, and discovering them yields absurd, funny, and always rewarding results. This is a genuinely funny game with a truly inspired sense of humor, and you'll know it not just because of the secrets, but also because of some of Sam's amusingly self-conscious one-liners. "I hate running backwards," he exclaims on more than one occasion as you're desperately trying to fend off a tidal wave of monsters, fleeing for dear life.

The Second Encounter has a lot of really great, unusual sequences in it. In an early scene, a bridge crumbles beneath your feet and you start bouncing uncontrollably on an elastic floor. Sure enough, the room fills with monsters, including those ubiquitous beheaded kamikazes. As you're spraying the whole room with your flamethrower, bouncing around on a giant trampoline along with countless monsters, hearing the cacophony of the kamikazes' screams pitching higher and lower due to the Doppler effect, you'll be downright stupefied. The whole game goes on like this--it's pure sensory overload and incredible fun, and while some parts are especially good, every level is rife with them. As you play, you'll be struck by the sense that the designers must have really had a lot of fun making the game.

The production values in The Second Encounter are even better than those in the original game. Each enormous level is colorful and boasts plenty of beautifully detailed high-resolution textures everywhere. Ambient lighting is used to excellent effect, and in general, the game's special effects are top-notch. The three boss monsters you'll face all look great too, and as in the first game, even when you're fighting hundreds of enemies at once, the frame rate remains smooth. The Second Encounter also sounds great--the game features an excellent, effective musical score. Each level has its own music that fits perfectly with the pacing and the theme, grows more intense when you're fighting, and cools down when the coast is clear. The sound effects themselves, many of which are recycled from the first game, are as good as ever. Like the original, The Second Encounter uses audio as a vitally important part of the gameplay.

The single-player mode of Serious Sam: The Second Encounter is easily worth the low price of admission all by itself. But just like the original, the game comes packaged with a complete multiplayer mode, plus mod-making tools for anyone inclined to use them. Once again, the cooperative mode steals the show. You can easily find multiplayer servers running co-op Serious Sam and jump right in with friends or strangers to fight even more enemies than usual. It's tremendously entertaining, and The Second Encounter's bigger, better levels make it even better than the co-op mode in the first game. The Second Encounter sports an excellent deathmatch mode too. Croteam provides eight different deathmatch maps (obviously much smaller than the game's standard levels), but The Second Encounter also comes packaged with Seriously Warped Deathmatch, a mod featuring more than 20 deathmatch levels, variable gameplay modes including capture the flag, new weapons, and more. There are already plenty of Internet servers running all these different multiplayer variations.

Serious Sam: The Second Encounter is one of a very small percentage of games that can be wholeheartedly recommended to everyone, especially because it retails for less than $20, just like its predecessor. While there were many outstanding shooters in the last year, most of them had to be recommended with a caveat or two: "This is a much better game in multiplayer," "This game isn't as realistic as you might expect," and so on. In contrast, there are only pleasant surprises to be found in Serious Sam: The Second Encounter. Regardless of what sort of action you prefer--whether you like it lighthearted or visceral, whether you want to play solo or with others, or whether you want a quick fix or a game with real lasting value--you'll find virtually everything there is to like about action gaming in the stunning sequel to Serious Sam.

 

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